Building overview
LuminariMUD is open source and community-built. “Building” covers two related crafts: creating in-world content (zones, mobiles, objects, quests) and contributing to the engine itself.
Two kinds of contribution
Section titled “Two kinds of contribution”- World building — designing areas and the things that live in them, using the game’s builder tools and conventions.
- Code contribution — improving the C engine that runs the game: fixing bugs, adding systems, and reviewing changes.
Start here
Section titled “Start here”- The source. The engine is public at LuminariMUD/Luminari-Source. Issues and pull requests are how code contributions happen.
- In-game builder help. Staff builders use an in-game toolset;
help buildingand related help files are the current reference.